

SLinkie
The task behind this project was to team up with a CCAD senior Fashion Design student and design a boutique for their final collection. I was given a costume designer who has always been extremely inspired by film and old Hollywood. Her collection featured outfits for powerful women from different cultures and time periods, and her aim was to create costumes that invoked a sense of authority, femininity, texture, and glamour. I chose the word “slinky” (and modified it to “Slinkie”) as my concept, as I thought it encompassed the way she wanted her costumes to feel.
​
From there I developed a layout that would also be inspired by the same word. By blending “on-stage” and “off-stage” styles in materiality, furniture choices, and decor, customers to the boutique would be winding through and around the spaces with slinky movements, never quite sure whether they are in a space on-camera, or off.
​
Customers would be able to change in fitting rooms that resemble old Hollywood dressing rooms, complete with a star on the door, pose for photos in front of set backdrops, and walk the red carpet, just like a starlet. However, they would also be able to watch their clothing be tailored, or have a drink at the bar and watch a film upstairs, for the “backstage” aspect of it all. Each of the costumes would also be featured in front of the backdrops that would resemble the place and time the costume was from. Each set, however, would only be in one color from the theme, (red, gold, black, or white) so as not to be taking away from the detail and intensity of the costumes. Those theme colors are the only ones used throughout the space, as it was very important to the designer to stick to that color palette as well.
​
The space also features a spiral staircase (reminiscent of many old Hollywood movies), a ticket booth to purchase movie tickets or pay for purchases, a classroom space for classes or for models to prepare before runway shows, a balcony, and a small lounge space for the champagne bar.

INspiration
Process work






First Floor PLan
Second Floor PLan


Movement diagrams (onstage vs Off)


SEctions
Axon View

Materials









Renderings




Collection
